Education through Imagination

    • The goal is for students to take ownership of their learning and work to become critical thinkers, collaborators, and problem-solvers.
    • The AniMakerspace course integrates technology, engineering, and the visual and performing arts with robotics and automation. 
    • Students are engaged in real-world, career-focused, hands-on science, technology, engineering, arts, and math with a focus on making things move.

     

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